Introduction

The new 3D tools provided in Photoshop CS6 offers designer to import 3D material using lots of different formats like Flash, Collada, OBJ and many more. Furthermore, it allows to create and retouch these kind of materials directly on canvas.
Here we are going to show you how the CS6 3D engine produces natural and very neat results when dealing with the mentioned feature.

Open an image file that you are going to use as the background for your 3D project.

open-image1

Next open Filter – Vanishing Point from the menu.

Create a grid in line with things you want to have 3D effect. That is why you need to use the vanishing point in this step.

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Now stretch out the grid as long as you can and click OK. This move takes your 2D grid to the vanishing point. Draw out the grid as wide as you can, you will see better results if doing so.

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In the next step you should focus on getting the 3D layer with your base object by clicking 3D – New 3D Layer From File. It has to be imported as a separate layer which is put in above the background in the layers box.

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Activate 3D settings by choosing the panel. In this panel you can adjust quite everything related to the 3D object – colours, shadows, positions, textures, effects etc.

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Click on the 3D layer on canvas. There is a tool named Move which can be used for modifying the picture, and also to turn on 3D tools.

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The manipulation tool is for making sure the object fits naturally into the background. You can scale and rotate it to make it fit best. After that click on 3D – Snap Object to Ground Plane from the menu so that your object is positioned right.

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Now you should add some colour or texture to the object to make it more attractive. You have two choices how to make it. You either make a double-click on the part of object or simply choose it from the 3D panel.

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There is also the Properties panel for choosing between different effects, colours and textures to be applied on the object.

If you want to choose another texture for the properties, just double-click on the object, click on Diffuse and select to replace the texture. You can now choose whatever you like.

To edit the texture, just double-click on it again to click on Diffuse drop-down and select UV Properties. Scale the object as you wish.

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For another colour you should open Material Type and browse the one that fits best with your object.

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There is a colour option right where Diffuse is, and select the colour that you like.

If you want the project to be more realistic and natural, you should bring some effects and shadows in to make it look better. In 3D panel you can choose default light in order to modify the light feature on your image. Move the light point along to retouch it in the most convenient way.

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Finally we need to give the last touch to our image. So now put a marquee on your 3D object and click Render in the Properties. Select the best option in box that opens.

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And you are done!